 | Encounters with HCI Pioneers Ben Shneiderman The huge success of personal computing technologies has brought astonishing benefits to individuals, families, communities, businesses, and government, transforming human life, largely for the better. These democratizing transformations happened beca… Publication Date: February, 2019
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 | Social Media and Civic Engagement Scott Robertson ON SALE FOR A LIMITED TIME! Social media platforms are the latest manifestation in a series of sociotechnical innovations designed to enhance civic engagement, political participation, and global activism. While many researchers star… Publication Date: May, 2018
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 | The Art of Interaction Ernest Edmonds What can Human-Computer Interaction (HCI) learn from art? How can the HCI research agenda be advanced by looking at art research? How can we improve creativity support and the amplification of that important human capability? This book aims to answer… Publication Date: March, 2018
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 | Representation, Inclusion, and Innovation Clayton Lewis A representation is a thing that can be interpreted as providing information about something: a map, or a graph, for example. This book is about the expanding world of computational representations, representations that use the power of computation t… Publication Date: December, 2017
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 | Research in the Wild Yvonne Rogers, Paul Marshall The phrase “in-the-wild” is becoming popular again in the field of human-computer interaction (HCI), describing approaches to HCI research and accounts of user experience phenomena that differ from those derived from other lab-based methods. The phra… Publication Date: April, 2017
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 | Designing for Gesture and Tangible Interaction Mary Lou Maher, Lina Lee Interactive technology is increasingly integrated with physical objects that do not have a traditional keyboard and mouse style of interaction, and many do not even have a display. These objects require new approaches to interaction design, referred … Publication Date: March, 2017
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 | From Tool to Partner Jonathan Grudin This is the first comprehensive history of human-computer interaction (HCI). Whether you are a user-experience professional or an academic researcher, whether you identify with computer science,human factors, information systems, information science,… Publication Date: January, 2017
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 | Qualitative HCI Research Ann Blandford, Dominic Furniss, Stephann Makri Human-Computer Interaction (HCI) addresses problems of interaction design: understanding user needs to inform design, delivering novel designs that meet user needs, and evaluating new and existing designs to determine their success in meeting user ne… Publication Date: April, 2016
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 | Learner-Centered Design of Computing Education Mark Guzdial Computing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This book presents the argument that they are not all going to use programming in the same way and for the… Publication Date: Decemner 16, 2015
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 | The Envisionment and Discovery Collaboratory (EDC) Ernesto G. Arias, Hal Eden, Gerhard Fischer The Envisionment and Discovery Collaboratory (EDC) is a long-term research platform exploring immersive socio-technical environments in which stakeholders can collaboratively frame and solve problems and discuss and make decisions in a variety of app… Publication Date: October, 2015
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 | Humanistic HCI Jeffrey Bardzell, Shaowen Bardzell Although it has influenced the field of Human-Computer Interaction (HCI) since its origins, humanistic HCI has come into its own since the early 2000s. In that time, it has made substantial contributions to HCI theory and methodologies and also had m… Publication Date: September, 2015
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 | The Design of Implicit Interactions Wendy Ju People rely on implicit interaction in their everyday interactions with one another to exchange queries, offers, responses, and feedback without explicit communication. A look with the eyes, a wave of the hand, the lift of the door handle; small move… Publication Date: March, 2015
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 | Multitasking in the Digital Age Gloria Mark In our digital age we can communicate, access, create, and share an abundance of information effortlessly, rapidly, and nearly ubiquitously. The consequence of having so many choices is that they compete for our attention: we continually switch our a… Publication Date: April, 2015
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 | The Paradigm Shift to Multimodality in Contemporary Computer Interfaces Sharon Oviatt, Philip R. Cohen During the last decade, cell phones with multimodal interfaces based on combined new media have become the dominant computer interface worldwide. Multimodal interfaces support mobility and expand the expressive power of human input to computers. They… Publication Date: 0000-00-00 00:00:00
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 | Core-Task Design Leena Norros, Paula Savioja, Hanna Koskinen This book focuses on design of work from the human-factors (HF) perspective. In the approach referred to as Core-Task Design (CTD), work is considered practice, composed of human actors, the physical and social environment, and the tools used for rea… Publication Date: March, 2015
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 | An Anthropology of Services Jeanette Blomberg, Chuck Darrah This book explores the possibility for an anthropology of services and outlines a practice approach to designing services. The reader is taken on a journey that Blomberg and Darrah have been on for the better part of a decade from their respective po… Publication Date: 02/01/2015
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 | Proxemic Interactions Nicolai Marquardt, Saul Greenberg In the everyday world, much of what we do as social beings is dictated by how we perceive and manage our interpersonal space. This is called proxemics. At its simplest, people naturally correlate physical distance to social distance. We believe that … Publication Date: 02/01/2015
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 | Contextual Design Karen Holtzblatt, Hugh Beyer Contextual Design is a user-centered design process that uses in-depth field research to drive innovative design. Contextual Design was first invented in 1988 and has since been used in a wide variety of industries and taught in universities all over… Publication Date: 10/01/2014
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 | Constructing Knowledge Art Al Selvin, Simon Buckingham Shum This book is about how people (we refer to them as practitioners) can help guide participants in creating representations of issues or ideas, such as collaborative diagrams, especially in the context of Participatory Design (PD). At its best, such re… Publication Date: 10/01/2014
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 | Spaces of Interaction, Places for Experience David Benyon Spaces of Interaction, Places for Experience is a book about Human-Computer Interaction (HCI), interaction design (ID) and user experience (UX) in the age of ubiquitous computing. The book explores interaction and experience through the different spa… Publication Date: 11/01/2014
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