Mobile and Pervasive Computing

SERIES EDITOR: Mahadev Satyanarayanan, Carnegie Mellon University
Mobile computing and pervasive computing represent major evolutionary steps in distributed systems, a line of research and development that dates back to the mid-1970s. Although many basic principles of distributed system design continue to apply, four key constraints of mobility have forced the development of specialized techniques. These include: unpredictable variation in network quality, lowered trust and robustness of mobile elements, limitations on local resources imposed by weight and size constraints, and concern for battery power consumption. Beyond mobile computing lies pervasive (or ubiquitous) computing, whose essence is the creation of environments saturated with computing and communication, yet gracefully integrated with human users. A rich collection of topics lies at the intersections of mobile and pervasive computing with many other areas of computer science.

Series ISSN: 1933-9011 (print) 1933-902X (electronic)



Mobile User Research Mobile User Research
Sunny Consolvo, Frank R. Bentley, Eric B. Hekler, Sayali S. Phatak
This book will give you a practical overview of several methods and approaches for designing mobile technologies and conducting mobile user research, including how to understand behavior and evaluate how such technologies are being (or may be) used o...
Publication Date: May, 2017

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Pervasive Displays Pervasive Displays
Nigel Davies, Sarah Clinch, Florian Alt
Fueled by falling display hardware costs and rising demand, digital signage and pervasive displays are becoming ever more ubiquitous. Such systems have traditionally been used for advertising and information dissemination, with digital signage common...
Publication Date: 04/01/2014

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Quality of Service in Wireless Networks Over Unlicensed Spectrum Quality of Service in Wireless Networks Over Unlicensed Spectrum
Klara Nahrstedt
This Synthesis Lecture presents a discussion of Quality of Service (QoS) in wireless networks over unlicensed spectrum. The topic is presented from the point of view of protocols for wireless networks (e.g., 802.11) rather than the physical layer poi...
Publication Date: 01/01/2011

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Mobile Platforms and Development Environments Mobile Platforms and Development Environments
Sumi Helal, Raja Bose, Wendong Li
Mobile platform development has lately become a technological war zone with extremely dynamic and fluid movement, especially in the smart phone and tablet market space. This Synthesis lecture is a guide to the latest developments of the key mobile pl...
Publication Date: 01/01/2012

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Cyber Foraging Cyber Foraging
Jason Flinn
This lecture provides an introduction to cyber foraging, a topic that lies at the intersection of mobile and cloud computing. Cyber foraging dynamically augments the computing resources of mobile computers by opportunistically exploiting fixed comput...
Publication Date: 01/01/2012

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The Landscape of Pervasive Computing Standards The Landscape of Pervasive Computing Standards
Sumi Helal
This lecture presents a first compendium of established and emerging standards in pervasive computing systems. The lecture explains the role of each of the covered standards and explains the relationship and interplay among them. Hopefully, the lectu...
Publication Date: 01/01/2010

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Replicated Data Management for Mobile Computing Replicated Data Management for Mobile Computing
Terry Douglas
Managing data in a mobile computing environment invariably involves caching or replication. In many cases, a mobile device has access only to data that is stored locally, and much of that data arrives via replication from other devices, PCs, and serv...
Publication Date: 01/01/2008

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Location Systems Location Systems
Anthony LaMarca, Eyal de Lara
Advances in electronic location technology and the coming of age of mobile computing have opened the door for location-aware applications to permeate all aspects of everyday life. Location is at the core of a large number of high-value applications r...
Publication Date: 01/01/2008

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Application Design for Wearable Computing Application Design for Wearable Computing
Dan Siewiorek, Asim Smailagic, Thad Starner,
The confluence of decades of computer science and computer engineering research in multimodal interaction (e.g., speech and gesture recognition), machine learning (e.g., classification and feature extraction), software (e.g., web browsers, distribute...
Publication Date: 01/01/2008

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A Practical Guide to Testing Wireless Smartphone Applications A Practical Guide to Testing Wireless Smartphone Applications
Julian Harty
Testing applications for mobile phones is difficult, time-consuming, and hard to do effectively. Many people have limited their testing efforts to hands-on testing of an application on a few physical handsets, and they have to repeat the process ever...
Publication Date: 01/01/2009

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RFID Explained RFID Explained
Roy Want
This lecture provides an introduction to Radio Frequency Identification (RFID), a technology enabling automatic identification of objects at a distance without requiring line-of-sight. Electronic tagging can be divided into technologies that have a p...
Publication Date: 01/01/2006

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Controlling Energy Demand in Mobile Computing Systems Controlling Energy Demand in Mobile Computing Systems
Carla Schlatter Ellis
This lecture provides an introduction to the problem of managing the energy demand of mobile devices. Reducing energy consumption, primarily with the goal of extending the lifetime of battery-powered devices, has emerged as a fundamental challenge in...
Publication Date: 01/01/2007

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